protected class TelnetAppender.SocketHandler extends Thread
Thread.State, Thread.UncaughtExceptionHandler
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY
Constructor and Description |
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SocketHandler(int port) |
Modifier and Type | Method and Description |
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void |
close()
make sure we close all network connections when this handler is destroyed.
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void |
finalize() |
void |
run()
Continually accepts client connections.
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void |
send(String message)
sends a message to each of the clients in telnet-friendly output.
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activeCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield
public SocketHandler(int port) throws IOException
IOException
public void close()
public void send(String message)
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